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Walkthrough for FFX
Walkthrough for FFX - ff blitzball team
This page has the total walkthrough for final fantasy 10. No more worries for trying to beat symore or his cool anima, its all here the ultimate guide.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 1 - ZANARKAND
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Sinscale
Bosses - Sinspawn Ammes
Items - Potion x2, Longsword.


The game will begin just before a Blitzball game in the city of ZANARKAND.
You'll take control of the main character so run down the ramp to the group of
fans waiting at the bottom. Just go up to some fans and hit X to be given the
chance to name your character (he's the only guy you can name). You'll even-
tually get free from the group and head for the stadium.

On the way you'll hear the comentators from the stadium talk about Jecht, your
Dad. There is a girl you pass wearing a pink top, talk to her three times to
get 2 POTIONS. Go through the massive gate to another group of awaiting fans,
this one is somewhat bigger than the other. You'll find it hard to get through
this group, so head back through the gate and a movie will ensue.

It's a bit weird having the opening movie a bit into the game yes, but just
watch and be astounded by the silky graphics. You'll se a spectacular Bltizball
match where Tidus really kicks ass, followed by the whole city being blown to
buts by a mysterious force.

As soon as you regain consciosness you'll find yourself on a sloping road
littered with rubble. There are lots of scared people running about as well
looking for refuge I guess. Anyway run towards the bottom of the screen until
you meet Auron. You just follow Auron until you get in some fights. You'll also
meet a strange little boy who stops time and tells you not to cry. Just get
ready for your first battle.

These first battles are fairly simple and staright-forward. Just hit the enemy
with your sword. Just once will do. You can also use items, use a POTION if you
feel your health is getting too low for comfort. Auron will tell you just to
attack the fiends in your way, so only go for the ones in front of you. Once
you kill the Sinscales in front of you you'll run on.

Now for another fight. There'll be five enemies here, but you only have to kill
the three in front of you. If you kill the two behind then you'll just be wast
-ing time because they're replaced by more right away. After killing the three
in front you'll break through and head for the first boss.

----------------------------------------
BOSS - SINSCALE AMMES
----------------------------------------
HP - 2400
AP - N/A
Weakness - None

The first boss has 4 Sinscales around him for a bit of extra protection. This
fight isn't hard because on the Sinscales die you _can't_ be beaten. It is an
impossibility. As soon as you enter the fight you may notice Auron has his
OVERDRIVE meter full. These are like Limit Breaks or something, anyway they do
nore damage than a regular attack. For Aurons attack you have 4 seconds to hit
the DOWN, LEFT, UP, RIGHT, L1, R1, CIRCLE and X buttons. It sounds a lot for
just 4 seconds but if you are prepared it's not too hard. If you manage to pull
if off then all the Sinscales will die, and you'll damage the Sinspawn. Once
the Sinscale are gone, you can't lose. The Sinspawn will keep using Demi, which
takes off 1/4 of your HP. Even if your HP drops to 1, it won't drop any lower
so just attack away. Don't bother healing even, you'll be fully healed after
the fight.

After the fight Auron will just keep running on like the warrior that he is.
You'll see a little glowing blue globe over the the right beyond where you
fought the boss, go over to it. This is a SAVE SPHERE. Not only does it let you
save, but when you press X beside it all your HP and MP will be fully healed.
So save and heal, then follow Auron.

It will start raining little cacoons that the Sinscale emerge from, you end up
utterly surrounded. There will be seven Sinscale around you at all times, if
you kill one another will fill it's place. Sometimes you'll see a message say
-ing the wings are beginning to flicker, kill the fiends with flickery wings
before all others. After a few rounds Auron will tell you to attack a damaged
machine to he side of the field. Once it takes 1,000 damage it will break and
fall causing a huge explosion. The rest of the Sinscale will be wiped out. You
now lose control again, and Auron and Tidus will be sucked up by Sin. You'll
find yourself swimming through the air eventually. Turn around until you see a
blue platform with a man on it. Press CIRCLE to lower you height and make for
the platform. You'll be sent to the SUBMERGED RUINS.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 2 - SUBMERGED RUINS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Sahagin
Bosses - Klikk, Geosgaeno
Items - Flint, Withered Bouquet, Ether, 200 Gil, Hi-Potion x2, Potion x2,
X-Potion, Al Bhed Compilation Sphere


You'll find yourself in a brand new area now, which is unknown to Tidus. There
is a small red arrow in the map in the top left of the screen, just head in the
direction the arrow points. The arrow will guide you through the vast majority
of the game. After some amout of swimming you'll reach a set of steps, so climb
out of the water and ascend. If you want you can access the menu now for the
first time by pressing the TRIANGLE button.

Once up on dry land, head for the north-west of the area and climb a set of
stairs to find the AL BHED COMPILATION SPHERE. Al Bhed is a language you can
learn throughout the game, but don't worry bout it yet. It will ask you to
save something to your memory card. Do if you feel like it. A little south of
the sphere there is a chest with 2 POTIONS inside. In the North-East you'll
find another chest containing 200 GIL. Now just head in the direction of the
arrow and take the stairs to the next section.

There is a SAVE SPHERE to your right as you enter the next section, so use it
if you like. Go forward until you see a left turn of the path you're on. Take
it and follow the passage until you reach a chest. It has a Hi-POTION in it, so
take it. Now head back to the main path. After a few steps forward the floor
will collapse from under you and you'll find yourself in the water again. After
swimming around for a short whil you'll be attacked by 3 Sahagin. They only
have 100 HP, so hack away at them. Once you kill two of them a much tougher
enemy arrives on the scene.

----------------------------------------
BOSS - GEOSGAENO
----------------------------------------
HP - 32767
AP - N/A
Weakness - None

As you can see this beast has an enormous amount of HP, so killing him isn't
really an option. This is one of those fights that you can't win, they're in
all Final Fantasy games. After the third time you attack him he'll just run
away. You can't die here either because all his attacks will just half your HP.
So just attack 3 times and that is that.

After the fight you'll find yourself in another passageway. The way you came in
has been blown to bits so the only way now is forward. Head out the other end
of the corridor to find yourself in a large but delapidated circular hall. Head
for the middle of the hall to see the site of a fire, Tidus will comment on how
terribly cold he is, and something about finding the stuff to light a fire.
Before you find that stuff though there are a couple of other items to be found
in this hall and it's surrounding chambers. You'll notice there are some green
squares on the map, they indicate door you can go through. There is one door
that doesn't have a green square though, go find it. To the right of it there
is a chest containing a X-POTION. It's advisable to hold onto this for a while.
Go through the exit to the north. In behind the door there's a chest with an
ETHER in it. Now go up the stairs, at the top in a vase on the wall find the
WITHERED BOUQUET. Could this catch fire I wonder, hmm. Anyway theres a door
near there, go through. Go to the end of the path to find a HI-POTION. Now head
back for the main hall.

There's a SAVE SPHERE in this room, indicated by a large white square on the
map. Save if you like and go in the door next to it, into a quite small room.
Its wrecked, just like everything else around here but you'll see a desk in
here, examine it to find the FLINT. You're now ready to light your fire. Save
if you didn't earlier, and go to the middle of the room and light the fire.
Tidus will fall asleep beside the fire until he's rudley awakened by a nasty
looking monster. Watch it run around in circles on the walls, and get ready to
fight it.

----------------------------------------
BOSS - KLIKK
----------------------------------------
HP - 2250
AP - 5
Weakness - None

You'll fight alone for the first part of the fight, which is tough. You have to
take off 750 HP on your own. This might take about 6 or 7 attacks. Just heal if
you think your HP is getting too low. Once you've taken off your 750 HP, a
small group of weird looking people will enter the hall. One of them rushes to
your aid, you now have a companion in the fight. The new character is called
???? for now. You'll notice she can STEAL off Klikk, and also has a USE command
as well. For now use the STEAL command while just attacking with Tidus. You'll
take a GRENADE, and you have two of these in stock already. For your next three
turns with ???? throw GRENADES, they do an awful lot of damage. Keep attacking
normally with Tidus and heal if you need to. After the third GRENADE just steal
another one if Klikk isn't dead. The fourth GRENADE will do the job definately.

After the fight the group of people who came in will turn on you. They knock
you out with a smack on the head and carry you off to yet another new location.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 3 - SALVAGE SHIP/UNDERWATER RUINS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Piranha
Bosses - Tros
Items - Al Bhed Primer I, Potions (up to 99)


You'll wake up again on the deck of a ship. Before talking to anyone at all go
save and heal at the SAVE SPHERE, and take the AL BHED PRIMER I from the opp-
osite side of the deck. Now go back to the group of people and talk to the guy
on the left to get 3 POTIONS. Now talk to the girl who helped you in the fight
for a short tutorial on the SPHERE GRID. That's the way of strengthening your
characters in FFX. Talk to her again after the tutorial to hop in the water.

Once in the water you'll be given the command to dive again, as your next des
-tination is under the water. If you press SQUARE you can also return to the
ship. If you do that talk to the guy who gave you the potions to get another
3 POTIONS. Keep jumping in and out of the water and talking to the guy until
you have 99 POTIONS. Now jump in the water and get ready to dive. You'll see a
big chain going downwards to an underwater ruin, so follow the chain down. On
your way you may have to fight a few groups of Piranhas. They aren't especially
hard so don't worry. You can STEAL GRENADES from them, so I would suggest you
do as much as you can. Once you get into the ruins, swim up to a control pannel
and Tidus will start hitting it. Just back from it is a SAVE SPHERE, so save
and heal as there's a boss coming up shortly.

Swim through the ruins, just follow ???? and you'll know where to go. You'll
come into a big circular hall and to get through the other side you have to
swim at the right heigth, so look out for that. Go in through to the passage
and you'll have to battle some more Piranhas. Go to the end of the hall where
you can activate a machine, seemingly bringing the ruins back to life. Now go
back to the large circular hall and you'll face a boss.

----------------------------------------
BOSS - TROS
----------------------------------------
HP - 2200
AP - 8
Weakness - None

Have Tidus be the healer here, while ???? attacks with GRENADES. If Tidus isn't
healing then have him attack, naturally. If you run out of GRENADES, steal some
more. After you've dealt about 350 damage to Tros, he will hide behind the big
pillar in the centre of the room. You'll be given a new command to try out,
STAND BY. This doesn't do anything but heal you 50 HP. You'd probably be better
off just using a POTION if your HP is low. After a turn or two Tros will attack
with his strongest attack, Nautilus Charge. It will deal at least 150 damage to
both characters. Deal him out another 350 damage for him to hide again. Instead
of standing by this time you can use a Pincer Attack. You'll each go to either
side of Tros, trapping him. He can't use the Nautilus Charge any more, which is
good. Keep attacking and healing, Tros should go down. He isn't all too hard.

After the fight head for the red triangle on the map again, and heal on your
way out. You'll do some more exploring under the water and eventually just go
back up to the boat, mission accomplished. You'll eventually find out that ????
is in fact called Rikku, and that Zanarkand has been gone 1000 years. You'll
regain control of Tidus halfway through the conversation, just talk to Rikku
again to continue. You'll just be getting friendly when your boat is attacked
by a powerful force, Sin! You'll get a chance to save your game now, so do so.
You'll awaken just of the shore of BESAID ISLAND.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 4 - BESAID ISLAND
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Piranha, Condor, Dingo, Water Flan, Garuda.
Bosses - Kimahri
Items - Antidote x4, 600 Gil, Hi-Potion x4, Moon Crest, Phoenix Down x2,
Potion x7 Mars Crest, Al Bhed Primer II, 400 GIL, Phoenix Down,
Rod Of Wisdom, Ether, Remedy, Seekers Ring, Brotherhood


You'll awaken in Carribean like waters off the coast of a tropic island. You'll
show off your snazzy Blitzball skills to the Besaid Aurochs, a Blitzball team
training on the beat. You'll also meet their charismatic captain, Wakka. He
now becomes a new recruit to your party. After a conversation he'll suggest you
head back to the village for some food. Before you follow him though, talk to
the Blitzball team. If you address each member twice you'll end up with 200 GIL
2 HI-POTIONS and 5 POTIONS, not too shabby at all. There are two more chests on
the beach as well, one is in a cove over to the east. It contains a MARS CREST
which will be useful later on. The other is in the south-west, it contains 2
ANITDOTES. After collecting all the items, follow Wakka back to the village.

Wakka will head right at the crossroad, which is the proper way. The other road
is blocked and empty. He'll dive off a cliff into the water, apparently you
have to swim back to the village. You'll face Piranhas under the water, but you
have fought them before so they shouldn't be too hard. There are three treasure
chests hidden under the water. The first is south as you jump in the water, at
the very beginning. If contains a PHOENIX DOWN. The second is a bit further up,
on the same side of the river where it begins to narrow. If contains another
HI-POTION. The last one is also on that side of the river after the bend but
before the river widens out again. It contains 2 ANTIDOTES. Once you reach the
end of the river you'll head in the direction of Besaid, and chat with Wakka
on the way. You'll be asked by Wakka about a prayer, you have to chose which
answer to say, it doesn't matter which one you pick.

Once you reach the village you won't be able to leave for a while. Take a few
moments to look around and talk to the inhabitants. The first door on the left
is a shop where you can buy:

Items | Price
-------------- | ---------
Potions | - 50 Gil
Phoenix Downs | - 100 Gil
Andidote | - 50 Gil
-------------- | ---------

Not very much, but stock up on any itmems that your low on. You should have
plenty of Gil. Around to the west of the shop is a little path, and you can
find 3 treasure chests at the bottom. Collect 400 GIL, HI-POTION, and 2 POTIONS
in all. Go in through the door to the north of the path, this is the Crusaders
Lodge. The Crusaders a a force who have vowed to battle Sin. They've been at
war with Sin for the last 800 years. You can rest and save at the SAVE SPHERE
in here. To the right of the front desk, blocked from view, is the AL BHED
PRIMER II, make sure to grab it. There is a blue screen in this room, it's a
tutorial which will teach you basics of the game. Give it a look if you really
want to, it isn't necessary by any means though. You've collected all the items
there are to get now, so explore the rest of the houses at your leisure, and
when you are ready go north the the Temple of Yevon.

Go into the temple and examine all the stautues and talk to everyone to learn
about summoning and the aeon. When you've done this mosey back to Wakka's house
which is the middle one on the east side, and you'll be prompted to have a nap.
Once you wake up go back to the temple. No-one can stop you from going into the
Cloister of Trials, you completely ignore the fact the temples are holy places.

Getting through these temples is quite tough, and they get harder as you go on.
This is the easiest one to manage. Start off by examining the symbols or glyphs
as the game calls them on the wall. As you examine, more will appear. Examine
again and say you want to touch the symbol yo open a hidden door. Go down the
stairs and look at the next set of symbols on the wall. You'll find out all
about the different types of SHPERES here. Take the GLYPH SPHERE from the wall
and head down the stairs on the right. Turn left at the bottom and check the
door. It will prompt you to insert a SHPERE, so pop in that GLYPH SPHERE you
are holding to poen the door. You can take the GLYPH SHERE back out of the door
now if you want. Now follow the corridor until you see a hole in the wall on
the left side under some white symbols. Insert the GLYPH SPHERE.

The wall will open up for you, and you'll see a DESTRUCTION SPHERE inside. Pass
it by for now, we'll come back for it later. Head round until you see a little
rut in the path. There's a pedestal beside the wall and some white symbols on
either sides. Touch the symbols to open up the wall and find a small chamber.
There's a BESAID SPHERE in the wall, so take it out and put it in the pedestal.
Now remember the DESTRUCTION SHPERE we passed earlier? Go back for it and place
it where you took the BESAID SPHERE from. The wall at the end of the passage
around to the right will dissappear, allowing you to take the ROD OF WISDOM
from the chest inside. The rod is a weapon for Yuna, who you are yet to entice
into your party. Now, go back to the pedestal with the BESAID SPHERE in it. You
can push it just by running into it in the direction you want it to go. Keep
pushing until the pedestal has sunk into the ground. Thats about it for this
puzzle, Wakka will find you and go on about Yevon.

Once you have control again follow everyone from the temple back outside to the
big circle in the contre of BESAID VILLAGE. Here you can see Yuna summon her
very first aeon, Valefor. Note that you have th option of calling it another
name if you want. Talk to Wakka and he'll ask you if you like Yuna, answer as
you will. Talk to him again and he'll ask you if you want to rest. You have to
rest for the game to advance, so do so when you are ready. During your sleep
you'll have a dream. Just walk left until you meet Yuna and watch what happens.

You'll awaken in the Crusaders Lodge. Go outside, saving if you like. When your
out Wakka will give you the BROTHERHOOD, the sword of his dead brother. Equip
it straight away, it has the STRENGTH +5% ability, remember to equip Yuna with
thr ROD OF WISDOM too. Before you leave the village go into the shop. Talk to
the sales woman, who'll comment on her dog. Now go to the northern-most house
on the right and examine the dog. Valefor will learn ENERGY BLAST.

Now head for the beach harbour were your ship awaits. On your way there you'll
have to fight one or two mandatory fights. These are just designed to familiar
-ise you with the battle systems. You'll start off by facing up against a
Dingo. All you can do here is attack, simple stuff. After he dies a Condor
will take his place. Wakka will tell you how flyers are his business, so use
Wakka to kill the Condor. An easy battle if ever there was one. Another ways
up the hill you'll face a Water Flan. This is tutorial on ELEMENTAL MAGIC.
Tidus will try to be the big man and take it out on his own, but fails badly.
Lulu, you're travelling black mage steps in and tells you about ELEMENTS. As
it is a Water creature you're facing, use THUNDER for best results.

After these easy battles proceed on and you'll stop at a cliff that overlooks
the town. Yuna takes a moment here, and then the party go to pray at a sacred
monument. Pray if you want, I did because it looks cool. At the SAVE SPHERE
save your game, and follow the red arrow to the next area. After a short run
a movie will kick in and you'll see panther/man jumping around like a lunatic.

----------------------------------------
BOSS - KIMAHRI
----------------------------------------
HP - 750
AP - 3
Weakness - None

Tidus has to go this one alone I'm afraid. It isn't exactly the definition of
hard though, despite your opponents fearsome looks. You just have to attack
normally a couple of times until his HP is gone. Don't heal, don't hesitate,
just attack. After you beat him Wakka will step in, as it turns out Kimahri is
one of Yuna's guardians as well. Why did he attack you then? Anyway you're
fully healed after the fight, and Kimahri joins your party. Now continue down
the island path for another lesson in fighting, this one is a bit tougher than
the previous ones.

You have to face a Garuda this time, a huge bird. This time Yuna steps in, it's
time do do some summoning. Bring Valefor into the fray, he's more than a match
for the Garuda. Use all the attacks at your disposal, the regular attack, Sonic
Wings, and some Black Magic. If you happen to get an overdrive with Valefor,
the Garuda can pretty much give up. You shouldn't have too much trouble with
this fight. As soon as this fight is over you have the choice of picking the
FORMATION otption in the menu. This lets you decide who you want to start off
the fight with.

Keep moving, there are tow more fights you have to get through. The first one
is against another Garuda. For the first move you have to BLIND it using Wakkas
DARK ATTACK. You'll see black smoke over it's face if this is successful. Now
that it's blind just lay into it until it is dead. After this fight you will
have to face a Condor, Dingo, and Water Flan all at the same time. These are
all fiends you have fought before, so deal with them accordingly. Wakka can
take the Condor, Lulu can take the Water Flan, and Tidus can take the Dingo.

When you reach the crossroads follow the arrow south. The head west and you'll
arrive at the harbour where your ship is docked. Before you get aboard talk to
every person in the harbour to receive a SEEKERS RING, equip it on Yuna, an
ETHER, 400 GIL, a PHOENIX DOWN, and a REMEDY. This is your last chance to go
back to the village. Don't bother though, we've done all there is to do there
so get on the boat.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 5 - S.S. LIKI
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Sinscale
Bosses - Sinspawn Echuilles, Sin's fin
Items - Al Bhed Primer III, Potion(up to 20), Remedy


You'll find yourself on the deck of the S.S. LIKI after some conversation and
stuff. Let us start by collecting all the items. Head south, about halfway
down the ship is a cabin type structure, the Bridge. There's a stairs at the
back of this, so go down. Go into the room over on the left hand side. In the
left of this room there is a hidden chest with a REMEDY in it. Over on the
right there's a suitcase. If you have _less than_ 20 POTIONS, kick the suitcase
to receive a POTION. You can only do this until you have 20 POTIONS. Now go
back to the main room. In the bottom right, beside the stairs there is another
door, go through. You'll meet a lady and some Chocobos. In the very bottom
right of this room, hidden from view is the AL BHED PRIMER III. Now go back out
to the corridor.

Look for a man with a big bag on his back. This is O'oaka, a traveeling merch
-ant. Talk to him and he'll ask you for money. Give him as much or as little
as you want, just give him something. The total amount you give him will change
his prices when you meet him elsewhere. Here is a list of how his prices change
compared to a normal shop when you take into account how much you give him.

Money given | Price
------------------- | ------------------
0 - 100 Gil | Normal price x 2
101 - 1000 Gil | Normal price x 1.5
1001 - 10000 Gil | Normal price x 1
10001 - > 10001 Gil | Normal price x 0.7
------------------- | ------------------

So there you have it. If you buy a lot of goods from him, and donate 10001 Gil
you can in fact save money. But I'm sure you don't have 10001 Gil free now, so
I would just give him 100. When you have collected everything around here go
back top-side onto the deck. Talk to Yuna, then talk to Wakka and then Yuna
again. You'll hear some stuff about Yuna and Tidus's fathers. It seems that
Tidus isn't the biggest fan of his dad. Anyway after these events your boat
will be attacked, by none other than Sin!

----------------------------------------
BOSS - SIN'S FIN
----------------------------------------
HP - 2000
AP - 10
Weakness - None

You'll be up against the fin here, and a never ending supply of Sinscales. You
start off against three sinscales, but there isn't any point in killing them
all so just kill two. If you kill them all they'll be replaced by three more.
So you can either leave the one as it is, or have three more on you hands. Any
way the fin doesn't seem to do too much except swim around. You want to get
Wakka and his long range attacks in here, and Lulu aswell. I would advise you
to give every character _at least_ one active turn so they can all get the AP
after the fight. Anyway once there is only a single Sinscale left, use the long
range attacks of Wakka and Lulu, and CHEER a few times with Tidus. If you want
to then summon Valefor, it won't be really worth it though as the chances of
gettting an overdrive with just one Sinscale attacking you are slim. Once you
have taken off the 2000 HP then Sin will rock the boat and Tidus will fall in
the water. Wakka will jump to his rescue, and the pair will face another boss.

----------------------------------------
BOSS - SINSPAWN ECHUILLES
----------------------------------------
HP - 2000
AP - 12
Weakness - Darkness

This guy is also accompanied by Sinscales, who get replaced when they die. It
is an utter waste of time even thinking about attacking them. They are just a
distraction. The Sinspawn is fond of using DRAIN TOUCH, so use DARK ATTACK
with Wakka to put that aside. Use DARK ATTACK once every three or four rounds,
you want to keep this guy blinded. Use CHEER with Tidus a few times too, then
just whack away at the Sinspawn. The Sinspawn has one nasty attack you can't do
a thing about, and that is BLENDER. It's his strongest attack, so you may need
to heal afterwards. This battle shouldn't be too tough if you keep him blind.
After the fight you'll make your way to KILIKA, to pray at the temple. Sin gets
there ahead of you though and lays the town to waste.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 6 - KILIKA/KILIKA WOODS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Dinonix, Killer Bee, Ragora, Yellow Element
Bosses - Sinspawn Geneaux, Tetacles, Lord Ochu
Items - Ether, Potion, Al Bhed Primer IV, Antidote x4, Elixer, Hi-Potion,
Mana Sphere x2, Luck Sphere, NulBlaze Shield, Remedy, Phoenix Down x3
Scout, Red Armlet

You'll arrive in a decimated Kilika, Sin has taken out his vengeance. You can't
do very much here for the moment, Yuna has to send the souls of the dead. Just
go round talking to people if you like. From the ship go north until your only
option is to turn left, so do so. Head down this path and take a right, and
also take the right fork in the road. You'll be prompted to have a rest, it is
the only way to forwared the game. You'r adventure will continue in the inn.
There is the AL BHED PRIMER IV on the bar table just near the drunk on the
floor, so take it. Now head back in the direction of the the place you stayed
the night, except take the left fork this time. As you pass a hut, it will
collapse and Tidus will heroically save the girl inside. Now go back to the bar
to find a treasure chest on the right with an ETHER in it. Also go back to the
house down the left fork and take 3 POTIONS from the chest. You can also visit
the shop now, it's on a jetty south of the bar. Here's a list of its goods:

Weapon | Price
------------------ | ----------
Hunter's Sword | - 250 Gil
Rod of Wisdom | - 250 Gil
Scout | - 250 Gil
Cactuar Scope | - 250 Gil
Hunter's Spear | - 375 Gil
Seeker's Shield | - 150 Gil
Seeker's Ring | - 150 Gil
Seeker's Armguard | - 150 Gil
Seeker's Bangle | - 150 Gil
Seeker's Armlet | - 150 Gil
------------------ | ----------

Don't bother with any weapons now, but all the armour has the HP +5% abaility
so invest in some if you want. Now go find Wakka, who you'll find to the north
-east from the shop, just go down the long path pointing north-east. You decide
it's time to go to the temple. Go back to the fork in the road and take the
left one this time. Now keep going until you reach the woods. As soon as you're
in the woods save your game. There are tonnes of items to collect in the woods
but you'll have to endure random battles the whole time. You'll be able to
defeat all the enemies, and you should have a small fortunes worth of POTIONS,
so just heal when you need to. Most of the creatures don't like BLIZZARD, and
use Yuna's ESUNA to cure status effects.

Ok start off by going right from the entrance and go to the end of this path.
At the end there is a chest with 2 MANA SPHERES inside. Now go back to the
entrance and go left. Take the first right, and a short way up here you'll
find a chest on the left hand side. It contains a SCOUT, equip it on Wakka.
Now go back to the entrance again, this time go straight until you come up to
two people. Talk to the guy on the right to get 4 ANITDOTES. You can see the
Lord Ochu in the background, so heal up and go run into him for a fight.


----------------------------------------
BOSS - LORD OCHU
----------------------------------------
HP - 4649
AP - 40
Weakness - Fire

This is an optional fight, but I would advise you to take the Ochu on. You can
always run away if you feels he is too much. Start off the fight by using FIRE
spells. They take off 1.5 times the regular damage. Like before, give every
character at least one active turn. Bringing them in and out of the fight isn't
good enough, they have to do something. If you've learned HASTE yet then use
it on everyone you can. Heal when you have to, and use ANTIDOTES and ESUNA when
the Ochu poisons you. As soon as you've done 2500 damage the Ochu will start
to heal himself up by sleeping. If you attack while he's asleep he'll retaliate
with EARTHQUAKE, which you don't want. So now is the time to summon. Bring
Valefor onto the field and attack away. Since he flies EARTHQUAKE won't affect
him. Use normal attacks and FIRE to whittle down the Ochus HP. If you get and
OVERDRIVE, lovely, use if for some huge damage. You should manage this fight
alright. The 40 AP is nice as well. You'll get two prizes for beating the Ochu.
Firstly go left at the crossroads where you fought and take to the two guys to
get a NULBLAZE SHIELD for Tidus. It cancels FIRE attacks. You'll get a REMEDY
from the other guy. Now go back to the two Crusaders, you got 4 ANTIDOTES from
one earlier. Talk to the other to get an ELIXER.

There is a Crusader standing in the crossroads now, he will submit 3 PHOENIX
DOWNS if you talk to him. Noth of the crossroads there is another guy who'll
give you a HI-POTION for talking to him. Take the raod going north beyond him,
it curves to the left. At the end you'll find a chest with a LUCK SPHERE in it.
Now you've gotten everything, go to the temple. Return to the guy you got the
HI-POTION from, and go right from where he is. Take the left when you reach the
T-Junction and follow the path. You'll reach some steps up to the temple. There
is a SAVE SPHERE someway up the steps, so save and heal here. Make your way
further up the steps. Once you reach the large circular platform you'll have to
face another boss, Sinspawn Geneaux and accompanying tentacles.

----------------------------------------
BOSS - SINSPAWN GENEAUX
----------------------------------------
HP - 3000
AP - 48
Weakness - Fire

----------------------------------------
BOSS - GENEAUX TENTACLES (2)
----------------------------------------
HP - 450
AP - 5
Weakness - None

Before you even think of attacking the Sinspawn, take out both tentacles. The
only magic you should use is FIRE, the rest is absorbed or damage is halved.
Just use physical attacks and FIRE until both tentacles die. They protect the
Sinspawn and absorb some of the damage you inflict on him. Once the tentacles
are gone, focus on the Sinspawn. As you can see, he's in a shell, so physical
attacks don't work too well. Use FIRE every round, try and HASTE up Lulu if you
have it. He POISONS you and uses WATER so use NulTide and Esuna with Yuna to
counter these. Once you've taken off 2400 HP, his shell opens up and you can
attack physically. This battle is not very hard if you use the right strategy.
Save and heal afterwards, then make for the Temple.

In the temple you'll meet a couple of not very nice people. One group are a
particularly big-headed Blitzball team who Wakka clearly doesn't like, and the
other is Dona, a summoner. You feel like smakcking her if you could. You're
told you can't go into the Cloister of Trials because you're not a guardian,
but that didn't stop you before and it won't stop you now. Kimahri shoves you
off the lift, but when it comes back Dona's guardian will put you back on and
down you go. This is another puzzle with the Spheres and stuff. Here's the way
to go.

Start off by taking the KILIKA SPHERE from the pedestal on the left. Put it in
the hole in the wall beside the door. The door will open, but there is still a
load of fire blocking the way. So just take the KILIKA SPHERE back from the
hole in the wall and the fire will vanish. Make your way down the corridor
until you come to another chamber. Put the KILIKA SPHERE in the hole in the
northern wall, the take it back out. Now put it in one of the holes on the east
or west wall. Go touch the glyph that appears to open the door. Now take the
GLYPH SPHERE from the pedestal and put it in the other wall. Go north now until
you reach the wall of flames and step on the glowing switch to the right.

The pedestal will appear close to you. Take the KILIKA SPHERE from the wall
near the switch and put it in the pedestal. Now go back to get the GLYPH SPHERE
from the previous room, and put in in the newly vactated hole that the KILIKA
SPHERE was in. Now get the pedestal and push it onto the glowing switch on the
floor. Now go round to the stairs on the left, descend and go over to the right
of the room to take another KILIKA SPHERE. Put it in the hole beside the door
in the north of the room. Now go back up to where you put the pedestal, and in
the room you opened up take the DESTRUCTION SPHERE. Go down to the lower level
and put it in the hole that you took the KILIKA SPHERE from. A secret room will
open up, and in it is a chest with a RED ARMLET inside. Equip this on Kimahri
when you have the chance. Now go back up to the northern door and remove the
KILIKA SPHERE from the hole beside the door. Another puzzle cracked, wuhoo!

Go through the door and you'll meet up with the rest of the gang. Yuna isn't
there, she's praying to the Fayth. Talk to all the guardians and then try to
leave the room. Yuna wil emerge from her prayer and she's aquired a new Aeon.
With all the fire in the palce, I wonder which one it could be... it's Ifrit.
Now you can leave the temple, head back through the forest to the village. Try
out your new Aeon in the forest. You've finished just about everything there is
to do in Kilika, so get aboard you're ship at the harbour to the south of the
town. You're headed for Luca, and your ship has changed name.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 7 - S.S. WINNO
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - None
Bosses - None
Items - Al Bhed Primer V, Hi-Potion

This ships layout is pretty much the exact same as the S.S. LIKI, except the
only difference here is that you can go into the bridge. Start off by going
inside the ship into the corridor. You'll find A'aoka here and if you donate
him some money he'll put his items up for sale. Here's what he sells:

Items | Price
-------------- | ---------
Potions | - 50 Gil
Phoenix Downs | - 100 Gil
Andidote | - 50 Gil
-------------- | ---------

Buy anything at all that you are short on, and head in the door over on the
leaft hand side. At the back of this room behind a Blitzball palyer(the Aurochs
have joined your voyage for the tournament in Luca) is a chest containing a
HI-POTION. Now go back outside, save on the way if you like, and go into the
Bridge. It's the door beside the stairs leading down to the inside of the ship.
Right in the middle of the room on the green rug is the AL BED PRIMER V. Make
sure you take it, and go back outside. There is a set of stairs going up just
south of that door, so head for it. Going up is the only way to advance the
story. Listen to what they say, it's fairly important to the story-line. Now go
back to the north deck and look for a Blitzball lying on the ground. If you
approach it you'll get the chance to learn the JECHT SHOT, an invaluable Blitz
move. I would advise you save before you try, you want to get it right.

You'll see a flashback of Jecht doing the shot, it looks pretty impressive, no?
Anyway you'll be given a quick tutorial on how to pull it off. You'll hear
voices in your head of Jecht saying nasty things. These will appear on the
screen aswell. If they appear in the top left of the screen you press UP, LEFT
and X simulateously. If it appears in the middle of the screen you just press
the X button, if it appears on the right you press RIGHT and X at the same time
etc etc... You have to hit 11 of these messages on screen in 10 seconds to
learn the Jecht Shot. If you don't do it the first time, re-load and try again.
After you learn the shot go talk to Yuna, or eavesdrop on Wakka and Lulu three
more times in all. After talking to Yuna a few times you'll arrive in Luca.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 8 - LUCA
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Sahagin Chief, Vouivre, Worker, Garuda,
Bosses - Oblitzerator
Items - Al Bhed Primer VI, Al Bhed Primer VII, 1600 Gil, HiPotion x2, Pheonix
Down x2, HP Shpere, Magic Sphere, Tidal Shpere


As soon as you arrive in Luca you'll realise this place is Blitzball mad. You
will stand on the dock for a while and see teams arrive for the tournament.
Tidus will jump up on top of a crate with a loudspeaker announcing how he and
the Aurochs will win the tournament. After a while you'll hear Maester Mika has
arrived, he's the leader of Yevon in Spira, like the Pope or something I guess.
You'll also see Maester Seymour, another of the four Maesters of Yevon. For
now though drop all thoughts of everything and focus on Blitzball. You'll have
to play your first and only compulsory match soon, and winning would be nice
I guess. Anyway just follow all prompts and arrows and you'll end up getting a
rather long Blitzball tutorial. I would adives you use it to your advantage.

After the tutorial (whether you use it or not) you'll hear news that Auron, the
guy who dragged you to Spira, has been spotted in a cafe in Luca. You'll now
have the chance to take control of Tidus and move about Luca on your own. Your
objective is to find Auron, but lets find some items first. Come out of your
locker room, and you'll see there are three sets of stairs beside each other.
You come out the one on the right so go over to the left one and go down. You
will find the AL BHED PRIMER VI behind the Blitzball player in the foreground.
You'll also find a chest with 2 HI-POTIONS in the back of the room.

I would now advise you go around the docks collecting all there is to get. To
get to the docks just Go to the SAVE SPHERE in the centre of Luca. Now turn
either right or left, doesn't matter. I would say go left though because it
leads you to Dock 1. In Dock 1 you'll find a TIDAL SPHERE and 600 GIL in two
chests. Go on to Dock 2 and you can get 2 PHOENIX DOWNS. There's a SAVE SPHERE
here too. Dock 3 and 4 are empty except for another SAVE SPHERE (they are all
over the place aren't they?). Go to Dock 5, and down the very end of the pier
there are two chests with a HP SPHERE and MAGIC SPHERE inside. Back in Dock 1
you'll also find O'aka, he has some new stuff to sell.



Items | Price
-------------- | ---------
Potion | - 50 Gil
Pheonix Down | - 100 Gil
Antidote | - 50 Gil
Eye Drops | - 50 Gil
Echo Screen | - 50 Gil
-------------- | ---------

Follow the arrow now to meet up with Yuna outside the Theatre. Head inside, and
keep going in until you come to a room with red carpet on the floors. Over on
the left hand side, in the foreground you can find the AL BHED PRIMER VII. If
you go out to the reception desk you can buy MOVIE SPHERES and MUSIC SPHERES
and 5000 and 2000 gil respectively a pop, so don't bother with these until
later on. They let you see the games movies and hear the music anyway. Now
follow the arrow in the direction of the cafe. Just before the cafe is Luca
Square, the cafe is the thin lane leading north from the square. First of all
take the path to the right, go up the two sets of stairs and take the 1000 GIL
from the chest. There's a weapons/items shop in the south-east of the square
too, look for a woman at a stall. Here's what she sells.

Weapons | Price
-------------- | ---------
Warrior's Sword | - 150 Gil
Enchanted Rod | - 150 Gil
Power Ball | - 150 Gil
Magical Mog | - 150 Gil
Halberd | - 225 Gil
Metal Shield | - 250 Gil
Metal Ring | - 250 Gil
Metal Armguard | - 250 Gil
Metal Bangle | - 250 Gil
Metal Armlet | - 250 Gil
--------------- | ---------


Items | Price
-------------- | ---------
Potion | - 50 Gil
Pheonix Down | - 100 Gil
Antidote | - 50 Gil
-------------- | ---------

Buy what you cant or need. Upgrading a weapon or two might not be a bad idea,
and if any armour is obsolete upgrade it too. Now go into the cafe. You'll look
around and see that Auron isn't in fact there, and neither is Yuna anymore. She
has been kidnapped! You'll have to make for the Al Bhed boat, it's located in
Dock 4. The shortest route there is blocked up, so follow the arrow on your map
and it'll take you there. When you move from one dock to another you'll be
attacked each time by a pair of Workers. They have just 300 HP, so you should
be able to deal with them. Lightning attacks are effective. As soon as you hit
Dock 4 you'll have to face 2 Workers 3 times in a row, without break. If you
go back to the docks afterwards you'll get in random battles with the Workers.

Your team will now leap aboard the Al Bhed boat as it tries to escape with Yuna
trapped on board. You'll have to face another boss here, Oblitzerator.

----------------------------------------
BOSS - OBLITZERATOR
----------------------------------------
HP - 6000
AP - 36
Weakness - Lightning

Oblitzerator will counter Physical and Magical attacks with Blind Ball and
Mute Ball respectively, blinding or silencing your character. When he gets his
turn he'll use Blitzball Rush, which will hit all characters randomly about 5
or so times each, doing about 40 damage each time.

First of all, DON'T ATTACK at the start. You'll see Tidus has a Trigger Command
"use crane". As you may well have guessed, this lets you use the crane. But the
crane has no power at the moment, so use THUNDER on it with Lulu. HASTE her up
if you can. After using THUNDER three times on the crane, it will start to move
so now is the time for the Trigger Command. The crane will attack the Oblitzer-
ator, reducing it to 1/16th of its current HP. If you didn't attack at the
start it will be left with a mere 375 HP. It Will also lose it's ability to
Counter your attacks, so bash it up a bit, not a very hard boss at all.

Once you beat the Oblitzerator Yuna will emerge from the ship, and Lulu will
do a little magic trick. You'll see Wakka playing the Al Bhed Psyches and
scoring a somewhat heroic goal, winning the Aurochs their very first game. Not
only that, but their in the final, facing the Luca Goers. When you're back in
the dressing room you'll have one last chance to look over the rules of the
game, your about to play in your very first match. It's a hella hard match,
no-one expects you to win. For winning you'll get a SRENGTH SPHERE. If you
really really want to win, here are some tips you should keep in mind.

- If you don't have the Jecht Shot, don't get your hopes up.
- If you do, equip it at half time. It will allow you to take two defenders out
of action and still get a shot in on goal, your chances of scoring are high
if your close to goal.
- For the whol first half try and keep possession and pass the ball among your
players. Not only will in earn you exp, it will stop your oppenents from earn
-ing exp.
- Wakka will take to the field in place of Tidus 3 minutes into the second
half. This will interrupt everything going on, if a ball is about to sail in
to the top corner of the net you'll be screwed over. Keep an eye on the clock
and try to make sure any attack you might be launching is well and truly over
by then.

As soon as the game is over you'll get the chance to save. The pool will now be
invaded by fiends, Sahagin Chiefs to be precise. You'll have to face a total of
17 of them before you can finally leave the pool. Wakka's overdrive has the
potential to hit all opponents at once, exploit this to the full. The Sahagin
Chief has 170 HP, so it isn't too bad. Make sure you use POTIONS when your HP
gets low, you should have loads of them. As soon as you kill all the Sahagins,
Auron will make his first appearance in Spira. In the first fight you control
him in you'll easily kill your opponent with a single shot. Tidus and Wakka
join the fray for the next fight against a Garuda. Use DARK ATTACK with Wakka
and POWER BREAK with Auron. Now just hack away at the Garuda until it's dead.
You'll now be surrounded by more enemies, but Seymour helps out and Summons
Anima, a big nasty powerful aeon. He's such a nice guy, isn't he? You'll now
get ready to leave Luca, the pilgrimage must go on.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 9 - MI'IHEN HIGHROAD
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Foating Eye, Mi'ihen Fang, Raldo, Ipiria, Vouivre, White Element,
Bomb, Dual Horn, Thunder Flan
Bosses - Chocobo Eater
Items - Al Bhed Primer VIII, Al Bhed Primer IX, Antidote x6, Ether, Eye Drops
x3, Fortune Sphere, 2600 Gil, Heat Lance, Hi-Potion x4, Hunters
Sphere, Ice Brand, Lv. 1 Key Sphere x2, Mars Crest, Mega-Potion x2,
Remedy, Scout, Soft x3, Thunder Blade

The Highroad is broken into loads of sections, you start off in the South End,
then move into the South, the Central, then there's the Agency, then Newroad
South, Newroad North, and North End. From the North End you can deviate to
the Oldroad North and Oldroad South. Once you hit the Agency it's possible
(but not guarnteed) you can ride a Chocobo for the rest of the way.

The Mi'ihen Highroad is pretty much a Big long straight road for the best part.
You can deviate from your course to collect items, which is advisable though.
You'll see a SAVE SPHERE pretty much at the start of the road, you'll see that
you can warp to the Blitzball Stadium for a game now. Do if you like, but I'll
continue with the game. I would take a while now to strengthen up your party.
Just run around the SAVE SPHERE for a while and fight, you can fully heal for
free after every single fight. After this, continue on your journey. Talk to
every single person you see on this road, a lot of them will yield items. A
guy south of the SAVE SPHERE will offer a HIGH POTION, and two others just
north of it will give you 2 ANTIDOTES and a HUNTERS SPHERE. Equip this on Kima
-hri, it's a good weapon. A little further on you'll see the historian Maechen,
studying some ruins. He will pop up at various points throughout the game, he
will tell you about the place your at and fill in gaps in the story. He'll
mentio the old ruin further north. Head for there, and around the back of it
you can find an ICE BRAND.

Thats the last item on this section of the raod. As you run north you'll meet
up with three Chocobo Kinghts, who you'll have a short chat with. A little
further on you'll see a woman standing in a little area to the left of the
raod. This is Belgamine, another summoner. She'll offer Yuna a friendly fight
between your aeons, you should accept.

----------------------------------------
BOSS - BELGAMINES IFRIT
----------------------------------------
HP - ????
AP - 0
Weakness - Ice

This is an optional fight, and you can't get a game over from losing. Belgamine
will fully heal your aeons before the fight, and you can only use Valefor. Keep
in mind that this is one of those fights that the game EXPECTS YOU TO LOSE. It
is possible to win, but very tough. Once way to go about it is to run around
for a while before the fight and get your Limit gauge up for Yuna AND Valefor,
giving you two overdrives with Valefor. If you execute these two and then
attack normally a few times (if you get the chance), you'll be in with a shout.
Use ICE as well, Ifrit is weak against it. Don't worry if you lose, the chances
are you will.

If you manage to win you'll get an ECHO RING for Yuna, if you lose you'll have
to settle for a SEEKERS RING. Now just keep heading north to reach The Mi'ihen
Highroad - South. This section is pretty short as far as they go. A guy dressed
in white and blue will present you with a RED RING. There's a chest containing
a REMEDY in a niche on the left behind a Chocobo. You'll also see a Blitzball
lying on the ground. Don't go near it, and go talk to the child nearby. Now go
kick the ball to get 3 SOFTS. Now head north to the Central Section. There are
loads of items to collect here. Just talk to everyone you see and you'll have
gotten a LV. 1 KEY SPHERE, 4 ANTIDOTES, 600 GIL, a HI-POTION an an ETHER. There
are also a pair of chests, one in a niche on the right containing 2000 GIL
about half way up the road. The next one contains 3 EYE DROPS and is at the
very north end of the road. You'd have to die or lose your eyesight or some
-thing to miss it. Once you leave this section you'll reach the agency.

You can take a break here. Go outside to talk to Yuna. Then talk to a customer
to get a LV. 1 KEY SPHERE. Go back inside and try to leave again, and Rin will
give you the AL BHED PRIMER VIII and 2 MEGA POTIONS. These are very handy, they
restore 2,000 HP to everyone in battle. Now save, and get ready for another
boss. Go fill up your overdrive gauges (people and aeons), and go back to the
agency. Save again, and head just north of the agency.

----------------------------------------
BOSS - CHOCOBO EATER
----------------------------------------
HP - 10,000
AP - 90
Weakness - Fire

This is another fight you don't _have to_ win, it's incredibly advisable though
so DON'T LIE DOWN AND DIE! This fight is sort of fought on a cliff, you can be
pushed off, but then again you can push the Chocobo Eater off too. If your
pushed back twice you'll fall off. I got pushed off the first time I fought him
so I RESET and TRIED AGAIN. Don't be a wussy, and kill him. I'm going to auto
-matically assume you beat him for the walkthrough purposes, if you don't your
on your own for a while.

Now he has 10,000 HP, so it's gonna take a while to take him down. He also is
fairly powerful attack-wise. He will knock all your characters back at once and
take off 200 at the same time. He also points at one character and says "you're
next!", on his next go he'll take about 1,000 HP from that character. If you
manage to knock him over he'll counter with Blizzard. He is tough.

To knock him over you'll have to take 1,200 HP from him. Then to puch him back
you'll have to take a further 500 while he is on his back. Once he falls over
attack relentlessly. Don't cure, don't revive, just attack. Pushing him back
-wards is imperative. You won't win if you don't push him back. Aeon ovedrives
can inflict HUGE damage on him, if you use Ifrits and Valefors overdrives you
can take off about 4,000 HP in total. This is very helpful. I would advise you
either keep these until your about to beat him, or if he's about to knock you
off the cliff then summon.

The best party is probably Lulu, for her fire spells, Auron because he has a
piercing weapon, and Kimahri for the same reason. The Chocobo eater is armoured
im afraid. Bring in Yuna to heal and summon as well. Try to give every person
in the party at least one active turn so everyone gets AP.

When you win, you'll continue the adventure outside the travel agency. Have a
word with the attendant outside the agency to get the chance to ride a Chocobo!
No more random battles for you for a while. Head north from the agency. Race
through the Newroad South, there isn't anything worthwhile here. When you reach
the Newroad North, run on until you reach the first bend in the road. On the
left hand side of the path you'll see a Chocobo feather on the ground. Go over
and examine it (remain on the Chocobo), and the Chocobo will jump up to a ledge
previously unreachable. You'll get a HEAT LANCE for Kimahri for your troubles.

Back on the ground, continue until you meet the second major bend in the road.
There is the AL BHED PRIMER IX on the ground on the right hand side of the
road. Now you can leave this area. You'll reach the North End of the road now,
you can either contiue your journey or look for more items, I would go for the
latter first. There's a path heading South East from this section, head down it
to reach the Oldroad North. If you ventured too close to the North of the North
End and got off your Chocobo, just go back up to him and "talk" to him to mount
again.

On the Oldroad North, you'll see a little piece of path on the map the winds
across the main path. At the very South end here you can find another Chocobo
Feather, examine it to reach a THUNDER BLADE and a SCOUT. Head South the the
Oldroad South, and continue down the path to the south. You'll see another
path branching off the main one, you need to find the Chocobo Feather to access
it. It's found at the South End of the branching path, examine it to find a
FORTUNE SPHERE. Now head further South, past a SAVE SPHERE (save if you like)
to find a chest containing a MARS CREST. This item is pretty handy later on in
the game, it will still be there later but there is no reason not to take it
now. Do so and head back to the North End. Dismount, and look for the chest
holding 2 HI-POTIONS to the left.

Talk to the guard beside the barricade to the North and he'll tell you you can
not pass. Go over to the large carriage that is blocking a path and it will
trundle off. The man to the bottom of the screen here is looking for donations
for the crusaders. 100 Gil will get you a SCOUT, 1,000 Gil will get you an ICE
LANCE, and a whooping 10,000 Gil will get you a MOON RING. It has SOS SHELL and
SOS PROTECT. Not really worth it if you ask me. Go to othe guy you can see here
and he'll tell you you can't pass. Now leave this little road, back to where
you found the hi-potions before. Seymour will appear and tell the Guards to let
you pass through. Isn't he nice? Make sure you do everything you want here on
the Highroad, you can't come back for a while. Next Stop, Mushroom Rock Road.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AREA 10 - MUSHROOM ROCK RAOD
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enemies - Raptor, Gandarewa, Lamashtu, Red Element, Funguar, Garuda
Bosses - Sinspawn Gui
Items - Al Bhed Primer X, Ether, 1400 Gil, Hi-Potion x4, Mega-Potion x2,
Phoenix Down x2, Potion x10, Remedy x2, Serene Bracer, Serene Armlet,
Soft x4, Tough Bangle, X-Potion

The Mushroom Rock Road is so named because there are lots of rocks there in the
shape of Mushrooms. Inriguing, no? Anyway start off by talking to everyone you
see. The first five people you see on the Mushroom Rock will hand over a REMEDY
, a TOUGH BANGLE, an ETHER, a HI-POTION, and 2 PHOENIX DOWNS. As you head on
you'll be informed that you all have to go to the Command Centre. You'll have
to turn left, into the Valley. You'll meet O'aka on the way, his prices now
depend on how much money you donated to him earlier.


Price (depends on how much you donated before)
Weapons | < 100 Gil | 101-1000 Gil | 1001-10000 Gil | > 10000 Gil
------------------ | ----------- | ------------ | -------------- | -----------
Ice Brand | 1500 Gil | 1125 Gil | 900 Gil | 525 Gil
Rod of Wisdom | 1050 Gil | 788 Gil | 630 Gil | 368 Gil
Metal Shield | 1050 Gil | 788 Gil | 630 Gil | 368 Gil
Magic Ring | 4050 Gil | 3038 Gil | 2430 Gil | 1418 Gil
NulFrost Armguard | 1950 Gil | 1463 Gil | 1170 Gil | 683 Gil
Magic Bangle | 4050 Gil | 3038 Gil | 2430 Gil | 1418 Gil
Light Bracer | 3150 Gil | 2263 Gil | 1890 Gil | 1103 Gil
------------------ | ----------- | ------------ | -------------- | -----------



Price (depends on how much you donated before)
Items | < 100 Gil | 101-1000 Gil | 1001-10000 Gil | > 10000 Gil
------------------ | ----------- | ------------ | -------------- | -----------
Potion | 100 Gil | 75 Gil | 60 Gil | 35 Gil
Phoenix Down | 200 Gil | 150 Gil | 120 Gil | 70 Gil
Antidote | 100 Gil | 75 Gil | 60 Gil | 35 Gil
Eye Drops | 100 Gil | 75 Gil | 60 Gil | 35 Gil
Echo Screen | 100 Gil | 75 Gil | 60 Gil | 35 Gil
------------------ | ----------- | ------------ | -------------- | -----------


As you can see there are some dramatic swings in price there. For the cheapest
prices you would gave had to donate over 10,000 Gil. After that to have made
any kind of profit you would have to spend well over 20,000 Gil (sounds odd),
I don't think paying that much in advance is worth it. Head past O'aka. You'll
be heading for a stone platform now, talk to the person before it for a HI-
POTION. Get on the platform an ascend. This would be a good spot for training
if only there was a save sphere near-by. Anyway, this is a pretty long section
and you'll be brought into battle regularly. The toughest opponent is the
Garuda, use a BLIND attack to render him harmless.

As you can see by the map the path weaves back and forth, only making your
journey that bit longer. You'll see a chest containing 1000 GIL in a dead end
after the first wind in the road, the person near the chest will give you 10
POTIONS. Back on the path you'll a REMEDY in a chest a little further on. If
you happen to bump into Shelinda, talk to her 3 times and she will fully heal
you. She'll do this unlimited times, making this a perfect spot for some
training. Try to get your Lulu to learn the level 2 Black Magic spells like
Fira etc. They are really helpful at this stage. After you finish training (or
if you don't want to bother), let Shelinda heal you and continue on. If at all
possible try and fill your overdrive gauges (people and aeons). Don't use
the overdrives though! Just before you leave the valley you'll find a chest
containing a HI-POTION. At the end you have to step on another platform which
will bring you up.

You've now reached the Precipice. Talk to the man in front of you as you come
up to get an X-POTION. Continue on and turn left when you see a turn. Another
platform will take to to a SERUM ARMLET. Head bakc to the main path, an keep
heading forward. When you see another left turn take it again, follow the path
around to pick up AL BHEP PRIMER X. Back on the main path look for a man who
will kindly donate you 400 GIL. Have a word with the next gurad you see, he
guards a huge machina. He'll give you a MEGA-POTION. If you want to see Wakka
punch Luzzu in the face then take a few steps to the South where a conversation
will ensue. When you're ready, head back to the big machina and go up.

You're up at the command centre now. The only thing to do is head straight for
the next area, around to the left. Talk to any guards for snippets of informa
-tion regarding Operation Mi'ihen. There's a SAVE SPHERE over to the left hand
side, save here. O'aka is beside it, and he's selling better weapons now.


Price (depends on how much you donated before)
Weapons | < 100 Gil | 101-1000 Gil | 1001-10000 Gil | > 10000 Gil
------------------ | ----------- | ------------ | -------------- | -----------
Avenger | 8100 Gil | 6075 Gil | 4860 Gil | 2835 Gil
T.K.O. | 10100 Gil | 7575 Gil | 6060 Gil | 3535 Gil
Sentry | 18150 Gil | 13613 Gil | 10890 Gil | 6353 Gil
Pearl Ring | 500 Gil | 375 Gil | 300 Gil | 175 Gil
White Armlet | 3100 Gil | 2325 Gil | 1860 Gil | 1085 Gil
Alert Armlet | 500 Gil | 375 Gil | 300 Gil | 175 Gil
Blue Bangle | 5250 Gil | 3938 Gil | 3150 Gil | 1838 Gil
Red Ring | 12300 Gil | 9225 Gil | 7380 Gil | 4305 Gil
Lucid Armguard | 3750 Gil | 2813 Gil | 2250 Gil | 1313 Gil
------------------ | ----------- | ------------ | -------------- | -----------


Price (depends on how much you donated before)
Items | < 100 Gil | 101-1000 Gil | 1001-10000 Gil | > 10000 Gil
------------------ | ----------- | ------------ | -------------- | -----------
Potion | 100 Gil | 75 Gil | 60 Gil | 35 Gil
Phoenix Down | 200 Gil | 150 Gil | 120 Gil | 70 Gil
Antidote | 100 Gil | 75 Gil | 60 Gil | 35 Gil
Eye Drops | 100 Gil | 75 Gil | 60 Gil | 35 Gil
Echo Screen | 100 Gil | 75 Gil | 60 Gil | 35 Gil
------------------ | ----------- | ------------ | -------------- | -----------


As you can see the weapons are a bit pricey, but have some really good abilit
-ies such as Initiative and Counter-Attack. Buy any if you can afford them.
After you've finished your business

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