FREE New Costume And Use DLC Costumes
BEFORE Completing Game
To unlock this, simply press the following
combination on the Main Menu screen (after you
have selected your save slot):
Left, Left, Down, Down, Left, Left, Right, Up, Up,
Down.
(This should enable you to use all dlc costumes
and have a new costume for free but the dlc
costumes remain unusable unless you buy them).
The Scarecrow Room
On the ship near the complete bridge (it goes
between the Industrial District and Amusement
Mile) there is a tiny raised area on it. Stop on this
little platform and take out your Cryptographic
Sequencer, you will start hacking something. This
hack is very tough, but after you get it the
trapdoor opens. When you go down you'll see
several hundred bugs scurrying around and a
dead henchman. If you zoom in on the henchman
he will move a little bit. To the right of the
henchman is a clipboard with Dr. J Crane's name
on it, and an order for several thousand of those
bugs.
Penguin Statue Locations
1. In the north room immediately on the right
after entering the Museum.
2. Downstairs in the Trophy Room, to the right
of the display case reserved for Batman.
3. In the northwest corner of the Trophy Room
is a vent. Use the Batclaw to rip this off, climb
inside then look to the left in the corridor on the
other side. The statue is on a table.
4. In the southeastern corridor of the Trophy
Room. Slide under the gate to find it sat on a
nearby table on the right.
5. After switching off the power to the gates in
the Gladiator Pit, search near the north-side gate
for a statue on the ground.
6. As you take the stairs near the previous
statue, look for a gap in the fence. Throw a
remote controlled Batarang through there to hit
the statue in the hanging cage.
7. In the northern corridor leading from the
Torture Chamber, sitting on the right-hand side
of a boat.
8. On the ground floor of the Armory sitting in
a broken display case on the east corridor.
9. Underneath the bridge is a large statue of a
mammoth. Beneath that is the penguin statue.
10. On a table in the corridor leading from the
Torture Chamber to the War Room.
11. Two statues appear together on a table at
the bottom of the Iceberg Lounge. (same as 12)
12. Two statues appear together on a table at
the bottom of the Iceberg Lounge. (same as 11)
Riddler Trophy Locations (Park Row)
1: East of ACE Chemicals is a gargoyle sprayed
with Riddler question marks. Climb onto here
then drop down to the concealed area below for
the trophy.
2: East of Trophy 1 on the roof near a wall with
five Riddler question marks on the wall. Use the
Batarang to destroy the right-hand Riddler mark
by waiting until the light is on.
3: On the building north of ACE Chemicals,
behind a ventilation system. Use the remote
controlled Batarang to destroy the Riddler mark.
4: On the roof of the building with Park Row
written over it on the map. The timed panel is a
few steps to the west.
5: On top of the most northwestern building
near Solomon Wayne Courthouse. Use detective
vision to locate all four Riddler marks. You have
4 seconds to destroy all four marks, so use the
explosive gel on the 3 hidden marks, then use
the Batarang on the final Riddler mark closest to
the trophy’s locked cage.
6: There are three pressure pads in the area.
Starting from the northern rooftop overlooking
the Riddler trophy, glide on to the southern wall
and pressure pad. Immediately after pressing
the pad, glide over to the wall on the opposite
side then finally onto the pad on the ground
closest to the Riddler trophy.
7: A pressure pad on the highest rooftop east
of Solomon Wayne Courthouse opens a gate
below. Activate it then glide down into the area,
then use explosive gel to destroy the wooden
panel beneath.
8: Slightly southeast of Trophy 7. On top of the
roof with a nearby Riddler mark on a chimney.
Use the Batarang to activate it.
9: On the northern roof edge of the large
building east of Solomon Wayne Courthouse.
Use explosive gel to destroy all three Riddler
marks at once.
10: In a passageway at the most northern part
of Park Row. Behind a chain fence with a
destructible wall on the right. A TYGER camera
guards the area.
11: At the end of the destroyed overpass is a
selection of shanties. Search beneath the very
end of the overpass for a structure with a
destructible wall. Use explosive gel on this and
search inside for the Riddler trophy.
12: East of the building between the north
side of the restricted area and the Church/
Medical Centre, opposite a building with a "The
Black Canary" sign. Use detective vision to
locate the necessary Riddler mark, then use the
remote controlled Batarang to activate it from
near the Riddler trophy.
13: On the roofs of the buildings west of ACE
Chemicals and north of The Bowery is a set of
cages with electromagnets. Once you have the
REC, use the electromagnets to push the Riddler
trophy out of the cage, starting with the bottom
electromagnet.
14: Near west side edge of Arkham City, on the
roof behind a set of bars. This TYGER panel will
require the necessary upgrade before you will be
able to hack these controls.
15: In a short passageway along the west wall
of Arkham City. Guarded by a TYGER Camera.
16: West of ACE Chemicals, on the roof of the
building that runs through the Arkham City wall.
Activate the panel by gliding from the top of the
nearby gargoyles on the Bank Of Gotham, then
use dive bomb to land on the panel. Destroy the
Riddler mark with the Batarang.
17: At ground level below ACE Chemicals.
Access the cage by freezing the hot air with the
Freeze Grenades.
18: Beneath an abandoned car west of ACE
Chemicals. Bat-slide underneath it to collect it as
you go.
19: Behind a set of iron bars west of ACE
Chemicals and next to a short barrier with a "Do
not enter" sign on it. Glide from the roof of the
building to the north to smash through the
destructible wall.
20: On top of the church's roof, locked by a
nearby TYGER panel.
21: On top of the church is a short
passageway with an electrified fence and a
destructible wall. Use the REC on the fusebox
and explosive gel on the wall to collect the
Riddler trophy.
22: In the alleyway behind the church is a
cage with a set of pressure pads. You won’t be
able to access this without the Line Launcher,
since stepping on the red Riddler pressure pads
will close the trophy cage above. By using
Catwoman you can collect this trophy much
early. Hop onto the ceiling above the pressure
pads and scurry towards the end of the cage. At
the top platform Catwoman can collect both her
trophy and Batman's trophy, providing you
didn't somehow activate the red pressure pad. –
thanks to Belthizor
23: By the waterside near the centre of
Arkham City's north wall. Use the Batarang in
time with each of the five Riddler marks.
24: In a passageway between two buildings
west of Solomon Wayne Courthouse, protected
by a locked TYGER panel and an electrified floor.
25: Inside the larger building west of Solomon
Wayne Courthouse, which can be accessed
through a destructible wall on the north-side
wall. A powered gate must be opened with the
REC before collecting the Riddler trophy.
26: Follow the road east of Solomon Wayne
Courthouse's entrance. The Riddler trophy is
inside a cage, which is restricted by the vent of
hot air.
27: In the church behind the destructible wall
of the second confessional booth.
28: In the church grapple on to the gargoyle
above the entrance then drop down onto the
edge to the left with a destructible wall. If you
can’t manage this, return when you earn the
Line Launcher.
29: Enter the bell tower and start climbing to
the top. After taking the set of stairs at ground
level and grappling up to the next level, turn
around and find the Riddler trophy stuck to the
wall. Use the Batclaw to collect it.
30: Northeast of the ACE Chemicals tower, in
the centre of the roof inside a small structure
with a destructible wall.
31: West of the ACE Chemicals tower is an
alleyway opposite Gotham Casinos. Once you
have the REC, use it to open the gate and
collect the Riddler trophy inside.
32: Inside Solomon Wayne Courthouse, start
heading downstairs at the back of the building
then turn around. Use the Batclaw on the
Riddler trophy above the doorway.
33: Inside the Solomon Wayne Courthouse,
from the rear entrance to the courthouse throw
a remote Batarang through the nearby
electricity then guide it downstairs. Once there,
navigate over the bars in the first room to hit
the fusebox on the far wall.
34: In an alleyway southwest of Solomon
Wayne Courthouse. You'll need to leap a chain
link fence then slide underneath a small gap to
collect it.
35: Slightly east of the Confiscated Goods
Vault is a small chain cage, protected by land
mines. The Riddler trophy is inside.
36: In the far northeast corner of Park Row,
between its border with Amusement Mile. Use
Freeze Grenades to create a platform near the
trophy.
Riddle Locations (Park Row)
1: This question can only be answered from an
unusual perspective. Can you get yourself there?
A: grapple up to the roof of the Solomon
Wayne Courthouse and walk onto the pole there.
Switch to detective mode and align the camera
to view the hidden Riddler mark.
2: DA campaign special: get two votes, for the
price of one.
A: Look for Harvey Dent's DA campaign on the
road to the west of Solomon Wayne Courthouse.
3: It's far from PURRFECT, but she calls it
home.
A: climb to the roofs of the central northern
building in Park Row, north east of Solomon
Wayne Courthouse. A set of rooftop window let's
you look into the room below, scan this.
4: You've been warned. People aren't the only
unstable part of this city.
A: head to the broken overpass and scan the
"Catastrophic Subsidence" sign.
5: If you find the name, does the Cash come
hand-in-hand?
A: inside the church, search the west side of
the room at ground level for a small room with a
desk. Scan the photograph for the riddle.
6: This den is where the vicious animals take
your treasure, is it theft, if it's already stolen?
A: the large Confiscated Goods Vault on the
west wall of Arkham City.
7: Do you have Strange thoughts? Maybe you
should seek help?
A: on the same road as the entrance to
Monarch Theatre is an abandoned store called
Strange Minds. It is beneath the orange "The
Stacked Deck" sign.
8: I am an actor who can transform a film with
the final cut. Who am I?
A: Head to the Monarch Theatre and scan the
poster of "The Terror" on the left- hand wall of
the entrance.
9: Six legs went in and only two came out.
Where am I?
A: to the right of Monarch Theatre entrance is
an alleyway behind a Chain link fence. Leap it
and scan the "Crime Alley" sign.
10: Who's crazy enough to date this guy?
A: Downstairs in the Solomon Wayne
Courthouse is the Calendar Man, locked away in
his cell. Simply scan him. - Thanks Vicente Lau
11: BANG! BANG! Order in the court.
A: onto the platform near the acid bath in
Solomon Wayne Courthouse and look into the
closed booth. Zoom in and scan Two-Face's
gabble.
12: Acing the chemistry test will illuminate
you.
A: Simply grapple up to the top of the ACE
Chemicals building and scan the large neon
sign.
13: Has this flower turned over a new leaf?
A: East of the Confiscated Goods Vault building
the Baudelaire store. Scan this for the Riddle.
14: I wonder how you can land an
appointment with this milliner? Perhaps it would
be best to book?
A: Inside the building that can be accessed
after defeating the Mad Hatter.
Riddler Trophy Locations (Museum)
1. At the entrance of the museum, jump left
through the wooden panel. Quickly tap L2/LT to
throw multiple Batarangs at the three Riddler
marks to unlock the Riddler trophy.
2. At the very top of the trophy room is a
platform you can grapple onto. The trophy is sat
on top of here.
3. There's a destructible wall in the south of
the trophy room area on the top floor. The
Riddler trophy is on a set of crates inside.
4. Above the Scarface display in the trophy
room is a vent. Use the Batclaw to dislodge it
then climb through to the next corridor. The
trophy is protected by a TYGER camera.
5. Slide under the barrier leading to the
southwest corridor. A set of quarantine lasers
will block entry to the trophy ahead, so use the
upgraded Cryptographic Sequencer to unlock
the bars.
6. In the corridor leading out of the trophy
room, turn left and use the REC to open the
gate.
7. Above the last Riddler trophy is a cage with
an access grate. The trophy is inside here.
8. After surviving the Gladiator Pit and
unlocking the gate you'll come to a lift powered
by the REC. Before riding the lift, activate it so
you can reach and destroy the destructible wall
on the right to collect the Riddler trophy inside.
9. After riding the lift and accessing the floor
above, look for a water cooling chamber on the
wall. Use the Batclaw to wrench it open.
10. From the top of the Gladiator Pit guide a
remote controlled Batarang through the
electrical current and back around into the
fusebox in the central corridor with the locked
gate.
11. From the last trophy, smash through the
window at the end of the corridor and walk
around to collect the Riddler trophy.
12. Below the platform as you enter the
torture chamber is a water cooling chamber.
Drop onto the ice and use the Batclaw to open
the vent.
13. In the northern corridor of the Torture
Chamber is a REC-powered door. Activate and
slide under. You only need to hit one of the
Riddler marks, so use L2/LT to quickly fire
Batarangs until you successfully hit an active
button.
14. In the northeast corner of the Armory is a
door locked by a panel on the left. Unlock it and
collect the trophy sat on the floor.
15. Sitting inside the floor grates running
along the south side of the Armory's ground
floor.
16. Along the far west side of the Armory is a
hidden corridor. In the north corner of this area
is the Riddler trophy, blocked by hot air.
17. Underneath the central bridge of the
Armory is a TYGER panel. You will need the
upgraded Cryptographic Sequencer to reach it.
18. To the east of the bridge in the Armory is a
set of destructible walls, with the Riddler trophy
inside.
19. A frozen Riddler trophy sits in the
northwest corner of the Torture Chamber.
Return here once you have the Freeze Grenades
to collect it.
20. Inside the chamber that was holding Mr
Freeze.
21. In the northeast corner of the War Room,
blocked by a blast of hot air.
22. Inside a small room connected to the
bottom floor of the Iceberg Lounge is a small
gap beneath a gate. You'll need to slide
underneath once the mines have been dealt
with.
Riddler Trophy Locations (Wonder City)
1. Immediately when entering the Collapsed
Streets, look for a grapple point up above after
the stream of hot air.
2. Just behind that hot air is another Riddler
trophy. Stop the air and gain access to the
trophy.
3. Jump through the glass window at the end
of the first corridor. The trophy is inside here,
but its cage will close whenever you enter. First,
use explosive gel to destroy the left-hand
destructible wall. Then make your way around
the room so you can see through the now-open
window and use the Batclaw to grab the trophy.
4. In the Collapsed Streets where you must
navigate the drop with the line launcher, look to
the south for a small room with a Riddler trophy.
Use the line launcher to get in there.
Riddles Locations
1: This question can only be answered from an
unusual perspective. Can you get yourself there?
- drop down beneath the platform you enter the
torture chamber on from the east. Stand to the
right of the water cooling chamber and use
detective vision to align the Riddler mark on the
distant wall opposite.
2: Who’s in control here? The puppet or the
puppeteer?
- in the northwest corner of the trophy room is a
display with the Scarface puppet. Scan this.
3: Was he framed? Or does it run in the family?
- in the corridor leading out of the trophy room,
as it turns to head west look for a picture with
two people and a young Penguin.
4: Have Joker's pets laughed themselves to death,
or just eaten too much?
- in the corridor leading to the War Room, look for
a display with a hyena inside.
5: Brothers in arms. Brothers at war. Who's right?
Who's... left?
- at the back of the War Room is a red poster with
the Abramovici twins, scan it.
6: See no evil, hear no evil, speak no evil, or there
will be explosive consequences.
- on the bottom floor of the Armory area, in the
northwest corner is a display with three skeletons
arranged to represent this riddle's phrase.
7: Can anyone TOP the Penguin when it comes to
the full VIP treatment?
- in a small room connected to the bottom floor of
the Iceberg Lounge, look for a top hat. You'll need
to zoom in to successfully scan it.
Combo List
1. Standard Strike – PS3: Square / Xbox 360: X
2. Stun – PS3: Circle / Xbox 360: B
3. Evade Jump – PS3: X / Xbox 360: A
4. Counter – PS3: Triangle / Xbox 360: Y
5. Special Combo Takedown – PS3: Triangle +
Circle / Xbox 360: Y + B
6. Special Combo Bat Swarm – PS3: Square +
X / Xbox 360: X + A
7. Special Combo Disarm And Destroy – PS3:
Triangle + Square / Xbox 360: Y + X
8. Special Combo Multi Ground Takedown –
PS3: Circle + X / Xbox 360: B + A
9. Aerial Attack – PS3: Circle, Left Stick + X, X /
Xbox 360: X, Left Stick + A, A
10. Beat Down Finisher – PS3: Circle, Square (8
times) / Xbox 360: B, X (8 times)
11. Batclaw Slam – PS3: L1 + Triangle,
Square / Xbox 360: LB + Y, X
12. Ultiamte Stun – PS3: Circle, Circle, Circle /
Xbox 360: B, B, B
13. Ground Pound – PS3: R2 + Triangle / Xbox
360: RT + Y
Alternate Ending
To unlock the alternate ending for Arkham City,
you must have the Catwoman DLC. In her third
mission, when you have the option to go left or
right with the "loot," head right for the alternate
ending. Don't worry; you'll be able to "rewind"
back and not ruin anything in the main game.
Unlockables & Awards
Achievements
I'm Batman (10) – Become the Bat
Acid Bath (10) – Save the damsel, but is she in
distress?
Savior (10) – Save the medical volunteers
Chimney Sweep (10) – There is only one way in
One Armed Bandit (10) – Hammer the point
home
Communication Breakdown (10) – Clear the
airwaves
Gladiator (10) – Last man standing
Wrecking Ball (25) – Stop the unstoppable
Lost And Found (10) – Uncover the secret of
Arkham City
Sand Storm (25) – We are legion
Hide And Seek (25) – A deadly game of hide
and seek
Ghost Train (25) – Fight for survival
Freefall (25) – Don't look down
Exit Stage Right (50) – All the world is a stage
Forensic Expert (10) – Collect enough evidence
to locate the gun for hire
Contract Terminated (25) – Stop the contract
operative
Serial Killer (25) – Track down the serial killer
Mystery Stalker (15) – Reveal the mystery
watcher
Distress Flare (5) – Answer the call for help
Broken Toys (25) – Destroy it all
Ring Ring (5) – Answer a ringing phone
Dial Z For Murder (25) – Stop the phone booth
killer
Stop the Clock (15) – Time is running out
Bargaining Chip (15) – Reunite the separated
couple
AR Knight (25) – Complete all augmented
reality training exercises
Fully Loaded (10) – Collect all of Batman's
gadgets and upgrades
Aggravated Assault (10) – Stop all assaults in
Arkham City
IQ Test (10) – Solve the first riddle
Conundrum (20) – Rescue the first hostage
from Riddler
Mastermind (20) – Rescue the second hostage
from Riddler
Puzzler (30) – Rescue the third hostage from
Riddler
Intellectual (30) – Rescue the fourth hostage
from Riddler
Brainteaser (40) – Rescue the fifth hostage
from Riddler
Genius (50) – Rescue all the hostages from
Riddler
Bronze Revenge (10) – Obtain 24 medals on
the original Arkham City ranked maps (as
Batman)
Silver Revenge (20) – Obtain 48 medals on the
original Arkham City ranked maps (as Batman)
Gold Revenge (40) – Obtain all 72 medals on
the original Arkham City ranked maps (as
Batman)
Campaign Bronze (10) – Obtain 24 medals on
the original Arkham City ranked maps (as
Batman)
Campaign Silver (20) – Obtain 72 medals on
the original Arkham City campaigns (as Batman)
Campaign Gold (40) – Obtain all 108 medals
on the original Arkham City campaigns (as
Batman)
Flawless Freeflow Fighter 2.0 (5) – Complete
one combat challenge without taking damage
(any character)
Twice Nightly (75) – Complete New Game Plus
Gotham Base Jumper (5) – Jump off the tallest
building in Arkham City and glide for one minute
without touching the ground
Pay Your Respects (5) – A moment of
remembrance
Story Teller (10) – Have 12 murderous dates
with Calendar Man
Catch (5) – Find someone to play remote
Batarang catch with
50x Combo (5) – Complete a combo of 50
moves (any play mode, any character)
Perfect Freeflow 2.0 (5) – Perform a perfect
combo including all of Batman's combat moves
(any play mode)
Gadget Attack (5) – Use five different Quickfire
gadgets in one fight (any play mode)
Perfect Knight: Day 2 (75) – Main Story, Side
Missions, Upgrades, Collectables, New Game Plus
and Riddler's Revenge (as Batman)
New Game+ Mode
Beat the game once and you can unlock New
Game+ mode. It lets you to play through the
story on a harder difficulty with all of the tools you
already acquired in your first game. Note that this
will not prevent you from playing your original
save as well -- the New Game+ is separate save.
Nightwing DLC Achievements/Trophies
1. Nightwing Revenge (25G / Bronze) – Obtain
78 medals on the original Arkham City and
Nightwing Bundle Pack ranked maps (as
Nightwing).
2. Campaign Nightwing (25G / Bronze) –
Obtain 114 medals on the original Arkham City
and Nightwing Bundle Pack campaigns (as
Nightwing).
Robin DLC Achievements/Trophies
1. Robin Revenge (25G / Bronze) – Obtain 78
medals on the original Arkham City and Robin
Bundle Pack ranked maps (as Robin).
2. Campaign Wonder (25G / Bronze) – Obtain
114 medals on the original Arkham City and
Robin Bundle Pack campaigns (as Robin).
Catwoman DLC Achievements/Trophies
1. Sphinx’ Riddle (10G / Bronze) – Complete all
40 of the Catwoman Riddler grid items.
2. Arkham City Sirens (25G / Silver) – Drop in
on an old friend. Head to the mission after you
have gone to your apartment. It’s at Poison Ivy’s
Lair.
3. Pick Pocket (25G / Silver) – Steal the score
of a lifetime.
4. Family Jewels (40G / Silver) – Retrieve your
stolen goods.
5. Feline Revenge (25G / Bronze) – Obtain all
72 medals on the original Arkham City ranked
maps (as Catwoman).
6. Campaign Kitty (25G / Bronze) – Obtain all
108 medals on the original Arkham City
campaigns (as Catwoman).
Achievements
I'm Batman (10) – Become the Bat
Acid Bath (10) – Save the damsel, but is she in
distress?
Savior (10) – Save the medical volunteers
Chimney Sweep (10) – There is only one way in
One Armed Bandit (10) – Hammer the point
home
Communication Breakdown (10) – Clear the
airwaves
Gladiator (10) – Last man standing
Wrecking Ball (25) – Stop the unstoppable
Lost And Found (10) – Uncover the secret of
Arkham City
Sand Storm (25) – We are legion
Hide And Seek (25) – A deadly game of hide
and seek
Ghost Train (25) – Fight for survival
Freefall (25) – Don't look down
Exit Stage Right (50) – All the world is a stage
Forensic Expert (10) – Collect enough evidence
to locate the gun for hire
Contract Terminated (25) – Stop the contract
operative
Serial Killer (25) – Track down the serial killer
Mystery Stalker (15) – Reveal the mystery
watcher
Distress Flare (5) – Answer the call for help
Broken Toys (25) – Destroy it all
Ring Ring (5) – Answer a ringing phone
Dial Z For Murder (25) – Stop the phone booth
killer
Stop the Clock (15) – Time is running out
Bargaining Chip (15) – Reunite the separated
couple
AR Knight (25) – Complete all augmented
reality training exercises
Fully Loaded (10) – Collect all of Batman's
gadgets and upgrades
Aggravated Assault (10) – Stop all assaults in
Arkham City
IQ Test (10) – Solve the first riddle
Conundrum (20) – Rescue the first hostage
from Riddler
Mastermind (20) – Rescue the second hostage
from Riddler
Puzzler (30) – Rescue the third hostage from
Riddler
Intellectual (30) – Rescue the fourth hostage
from Riddler
Brainteaser (40) – Rescue the fifth hostage
from Riddler
Genius (50) – Rescue all the hostages from
Riddler
Bronze Revenge (10) – Obtain 24 medals on
the original Arkham City ranked maps (as
Batman)
Silver Revenge (20) – Obtain 48 medals on the
original Arkham City ranked maps (as Batman)
Gold Revenge (40) – Obtain all 72 medals on
the original Arkham City ranked maps (as
Batman)
Campaign Bronze (10) – Obtain 24 medals on
the original Arkham City ranked maps (as
Batman)
Campaign Silver (20) – Obtain 72 medals on
the original Arkham City campaigns (as Batman)
Campaign Gold (40) – Obtain all 108 medals
on the original Arkham City campaigns (as
Batman)
Flawless Freeflow Fighter 2.0 (5) – Complete
one combat challenge without taking damage
(any character)
Twice Nightly (75) – Complete New Game Plus
Gotham Base Jumper (5) – Jump off the tallest
building in Arkham City and glide for one minute
without touching the ground
Pay Your Respects (5) – A moment of
remembrance
Story Teller (10) – Have 12 murderous dates
with Calendar Man
Catch (5) – Find someone to play remote
Batarang catch with
50x Combo (5) – Complete a combo of 50
moves (any play mode, any character)
Perfect Freeflow 2.0 (5) – Perform a perfect
combo including all of Batman's combat moves
(any play mode)
Gadget Attack (5) – Use five different Quickfire
gadgets in one fight (any play mode)
Perfect Knight: Day 2 (75) – Main Story, Side
Missions, Upgrades, Collectables, New Game Plus
and Riddler's Revenge (as Batman)
Alternate And Special Skins (Pre-Order DLC)
Depending on the country, here's how you get
special skins as a free pre-order bonus:
Animated Series Outfits
AU: Preorder at JB HiFi
NZ: Preorder at MightyApe
Batman Beyond
AU: Preorder at Game
UK: Preorder at GameStop
NZ: Preorder at MightyApe
The Dark Knight Returns
Comes with the Collector's Edition of Arkham City
Earth One
AU: Preorder at JB HiFi
NZ: Preorder at MightyApe
Sinestro Corps Skin (PS3 Exclusive)
Buy a Copy of Green Lantern on Blu-ray from Best
Buy.
Red Robin
UK: Preorder at GAME OR gamestation,
US: Preorder at Best Buy
1970's Batman Skins And Outfits
Each country got a different source for the special
70's skin:
AU: Preorder at EB Games
UK: Preorder at ShopTo
US: Preorder at Toys 'R' Us